/**************************************************************************** ** $Id: qbutton.h,v 2.31 1999/04/28 09:59:41 aavit Exp $ ** ** Definition of QButton widget class ** ** Created : 940206 ** ** Copyright (C) 1992-1999 Troll Tech AS. All rights reserved. ** ** This file is part of the Qt GUI Toolkit. ** ** This file may be distributed under the terms of the Q Public License ** as defined by Troll Tech AS of Norway and appearing in the file ** LICENSE.QPL included in the packaging of this file. ** ** Licensees holding valid Qt Professional Edition licenses may use this ** file in accordance with the Qt Professional Edition License Agreement ** provided with the Qt Professional Edition. ** ** See http://www.troll.no/pricing.html or email sales@troll.no for ** information about the Professional Edition licensing, or see ** http://www.troll.no/qpl/ for QPL licensing information. ** *****************************************************************************/ #ifndef QBUTTON_H #define QBUTTON_H #ifndef QT_H #include "qwidget.h" #endif // QT_H class QButtonGroup; // button group (qbuttongroup.h) struct QButtonData; class Q_EXPORT QButton : public QWidget // button class { Q_OBJECT public: QButton( QWidget *parent=0, const char *name=0, WFlags f=0 ); ~QButton(); QString text() const; virtual void setText( const QString &); const QPixmap *pixmap() const; virtual void setPixmap( const QPixmap & ); int accel() const; virtual void setAccel( int ); bool isToggleButton() const; enum ToggleType { SingleShot, Toggle, Tristate }; ToggleType toggleType() const; virtual void setDown( bool ); bool isDown() const; bool isOn() const; enum ToggleState { Off, NoChange, On }; ToggleState state() const; bool autoResize() const; virtual void setAutoResize( bool ); bool autoRepeat() const; virtual void setAutoRepeat( bool ); bool isExclusiveToggle() const; bool focusNextPrevChild( bool next ); QButtonGroup *group() const; public slots: void animateClick(); void toggle(); signals: void pressed(); void released(); void clicked(); void toggled( bool ); void stateChanged( int ); protected: void setToggleButton( bool ); virtual void setToggleType( ToggleType ); void setOn( bool ); virtual void setState( ToggleState ); virtual bool hitButton( const QPoint &pos ) const; virtual void drawButton( QPainter * ); virtual void drawButtonLabel( QPainter * ); void keyPressEvent( QKeyEvent *); void mousePressEvent( QMouseEvent * ); void mouseReleaseEvent( QMouseEvent * ); void mouseMoveEvent( QMouseEvent * ); void paintEvent( QPaintEvent * ); void focusInEvent( QFocusEvent * ); void focusOutEvent( QFocusEvent * ); void enabledChange( bool ); private slots: void animateTimeout(); void autoRepeatTimeout(); private: QString btext; QPixmap *bpixmap; uint toggleTyp : 2; uint buttonDown : 1; uint stat : 2; uint mlbDown : 1; uint autoresize : 1; uint animation : 1; uint repeat : 1; QButtonData *d; friend class QButtonGroup; void ensureData(); virtual void setGroup( QButtonGroup* ); QTimer *timer(); void nextState(); private: // Disabled copy constructor and operator= #if defined(Q_DISABLE_COPY) QButton( const QButton & ); QButton &operator=( const QButton & ); #endif }; inline QString QButton::text() const { return btext; } inline const QPixmap *QButton::pixmap() const { return bpixmap; } inline bool QButton::isToggleButton() const { return toggleTyp != SingleShot; } inline bool QButton::isDown() const { return buttonDown; } inline bool QButton::isOn() const { return stat != Off; } inline bool QButton::autoResize() const { return autoresize; } inline bool QButton::autoRepeat() const { return repeat; } inline QButton::ToggleState QButton::state() const { return ToggleState(stat); } inline void QButton::setToggleButton( bool b ) { setToggleType( b ? Toggle : SingleShot ); } inline void QButton::setOn( bool y ) { setState( y ? On : Off ); } inline QButton::ToggleType QButton::toggleType() const { return ToggleType(toggleTyp); } #endif // QBUTTON_H
Copyright © 1999 Troll Tech | Trademarks | Qt version 2.0.2
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